I created Hashcards as a satirical, fast-paced card game to help people reflect on social media culture while reconnecting offline. Inspired by Cards Against Humanity, I designed the game to mix trending hashtags with viral images, prompting players to make hilarious, clever, or painfully real connections—and explain them out loud. It started as a critique of our digital habits but quickly became a fun, physical way to spark laughter, storytelling, and real-world interaction. Fully customizable and endlessly remixable, Hashcards turns the fleeting language of the internet into a shared, human experience.